Champions / Orrin
Every coin he hoards turns a little more of him to gold. He considers it a fair trade.
Gold becomes armor at the start of every fight and pays interest after wins, but rerolls and resets cost double.
Edict, Ability and Drawback
Royal Treasury
After every won battle you gain 1 gold for every 10 gold you hold, up to 5.
Gilded
Start of battle. Every ally gains 1 armor for every 25 gold you hold, up to 3.
Tight Fisted
Rerolling battle rewards, walking further down a corridor and resetting a shop cost twice as much.
How to play Orrin
Orrin wants you to save. Gilded gives every ally armor at 25, 50 and 75 gold, and Royal Treasury pays up to 5 gold after each win.
That goes against the usual advice to spend everything. Keep your purse above the next armor threshold, and only spend what is above it.
Avoid gold-holding as an end in itself, though. Late in a run, leftover gold that isn't helping you is wasted.
Heroes that suit Orrin
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Bounty Hunter
Gilded Blade also turns a large purse into damage.
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Guildmaster
Hoard and Midas Shield both reward holding gold.
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Warlock
Has no armor of its own, so it gains a lot from Gilded.
Other champions
Ilse · Pip · Sable · Hale · Ysolde · Seo · Aurel · Sayo · Nyx · Morrow