Heroes / Martyr
Hard to get rid of. It revives once, punishes its killer, and at level 3 takes hits for its neighbours.
Stats by level
| Level | power | health | armor | speed |
|---|---|---|---|---|
| Level 1 | 1 | 6 | 1 | 2 |
| Level 2 | 1 | 8 | 1 | 2 |
| Level 3 | 2 | 10 | 2 | 2 |
Abilities
Strike
Main attack, melee. Deals its power as physical damage to the front enemy.
Also on: Berserker, Cutpurse, Grove Warden, Guildmaster, Paladin, Peddler, Sellsword, Shieldbearer, Skullsplitter, Squire, Thornweaver, Warchief, Wildheart
Retribution
Reaction. Each time an enemy kills it, deals 2× its power as magical damage to the killer. Fires again if it revives and is killed again. Deaths from its own statuses or fatigue don't trigger it.
Also on: Necromancer
Relentless
Reaction. The first time it dies, it comes back with 2 health.
Also on: Necromancer
Bond
Passive. Takes half (rounded down) of the damage from attacks on the friends directly next to it; the friend takes the rest.
How to use Martyr
Best position: middle.
Retribution hits its killer for double its power, and it fires each time Martyr is killed by an enemy.
Relentless at level 2 brings it back once with 2 health, so it can trigger Retribution a second time.
Bond at level 3 takes half the damage from attacks on adjacent allies. In the second slot, that protects your front-liner and the hero behind it.
Good teammates
-
Thornweaver
Bond shares the load on a front-liner that also heals.
-
Acolyte
Bond draws in a lot of damage, so it benefits from strong healing.
Tier by stage of the run
Early B · Middle A · Late B. Sturdy protector with average results at every stage.