Heroes / Pyromancer
Burns down the enemy back line with damage that ignores armor.
Stats by level
| Level | power | health | armor | speed |
|---|---|---|---|---|
| Level 1 | 2 | 4 | 0 | 3 |
| Level 2 | 3 | 4 | 0 | 3 |
| Level 3 | 4 | 6 | 0 | 3 |
Abilities
Bolt
Main attack, ranged. Deals its power as magical damage to the enemy at the back.
Also on: Alchemist, Archmage, Assassin, Bounty Hunter, Ranger
Hex
Main. Puts Hexed on the enemy at the back, or refreshes it to 2 rounds. Each different hexer adds a stack (max 3).
Also on: Warlock
Bloodlust
Reaction. Gains +1 power every time it loses health, with no limit. Hits stopped by armor don't count.
Also on: Berserker, Blood Witch, Skullsplitter, Wildheart
Ignite
Main. Sets the back-most enemy that isn't already burning on fire (Burning).
How to use Pyromancer
Best position: back.
Bolt hits the back enemy, and Hex adds damage over time to that same enemy. Both start at level 1.
Ignite at level 3 sets the back-most enemy not already burning on fire. Burning grows each round, ignores armor, and lasts until the target dies or is cleansed.
Against heavily armored enemies, its status damage keeps working when normal attacks are being soaked.
Good teammates
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Warlock
Each different hexer adds a Hex stack, up to three.
-
Bard
Power buffs raise its Bolt damage round after round.
Tier by stage of the run
Early B · Middle B · Late B. High damage on paper, but below average on most teams.