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Heroes / Illusionist

Illusionist

Wizard · Control, Support

A tier

Disrupts the enemy instead of damaging them, and at level 3 blocks all ranged attacks for two rounds.

Stats by level

Level power health armor speed
Level 11404
Level 21605
Level 32615

Abilities

Unlocks at level 1

Hold

Start of battle. Puts Held on the front enemy.

Also on: Grove Warden

Unlocks at level 1

Retreat

Passive. Blocks the first enemy attack that would hurt its health, then moves to the back of its team. Hits its armor stops don't use it up. Once per battle.

Also on: Apprentice, Assassin, Bounty Hunter, Cutpurse, Minstrel

Unlocks at level 2

Caltrops

Reaction. Whenever an enemy hits this unit with a melee attack, that enemy loses 1 speed.

Also on: Bard, Cutpurse, Minstrel, Peddler, Ranger, Warchief

Signature · Unlocks at level 3

Smoke Screen

Start of battle. For the first 2 rounds, all ranged attacks against its team are blocked. Once per battle.

How to use Illusionist

Best position: middle or back.

Hold stops the front enemy's first attack, and Retreat blocks the first hit that would hurt Illusionist itself.

Smoke Screen shuts out all ranged attacks on your team for the first 2 rounds. That is a big swing against casters and archers.

It has no main attack at any level, so you need damage elsewhere in the lineup.

Good teammates

Tier by stage of the run

Early C · Middle A · Late S. Poor early, excellent at level three with the right team.

Other Wizard heroes

Apprentice · Archmage · Pyromancer